Requirements:
- Has experience with C++ plugin development for Unity or Unreal and a good understanding of the considerations for key platforms (iOS/mac, Android, Windows);
- Has worked with the guts of media player technologies such as exoplayer, AVFoundation, WMF or has experience in similar technologies at a similar low level (e.g. writing Vulkan renderers). This aptitude is the strongest requirement for the work.
Responsibilities:
-The core work to be done is to extend or replace existing custom video players for Unity and Unreal to support a synchronization signal driven from another media stream or a timecode. This is to be used to synchronize multiple audio and video streams which may be loaded from different media container files at different times.
We offer:
- Competitive salary;
- Paid 24-day vacation;
- Sick leave compensation;
- Flexible working hours;
- Team buildings;
- Performance reviews with possible salary raise